Blog, page 10
Developer Blog: Laws Part I - Using the System
June 17th, 2020 08:01 AM ESTHey all, John K here to talk about one of the most core systems in eco, the Law system, and how we’re evolving it for Eco 9.Before we dive into that [...]
Developer Blog: New Audio
June 3rd, 2020 07:01 AM ESTHello, I'm Leonard[videogameaudio.com] and I'm the audio director for Eco. I started working with Strange Loop Games in 2011 on Vessel and am happy to [...]
Developer Blog: New User Interface
May 24th, 2020 04:29 AM ESTHi everyone, my name is Milenko and I am the Art Director of ECO. Since I speak here rarely, before I start talking about UI, I would like to let you [...]
Developer Blog: Labor System
May 13th, 2020 06:57 PM ESTGreetings Eco citizens! Todd here to present this week’s development blog focusing on our new Labor system for crafting. Labor introduces an [...]
Developer Blog: Building and the Hammer
May 4th, 2020 01:08 PM ESTHello everyone! I’m Keegan, an artist, designer, and developer on Eco. My best wishes go out to everyone right now and I hope you are staying safe [...]
Developer Blog: Upgrade Modules
April 28th, 2020 02:40 AM ESTGreetings Eco citizens! Todd here to present this week's development blog on Eco 9, focusing on the new upgrade module system which will significantly [...]
Developer Blog: Demographics and Wages
April 18th, 2020 05:13 AM ESTHello Eco citizens, today I’m going to talk about the super-fun world of Demographics.I bet you didn’t know that demographics are fun. It sounds [...]
Eco: Unlearned Lessons
April 10th, 2020 03:11 AM ESTThe russian website mmozg.net released an (extremely) long article where it shows off our game in much detail, trying to answer the following five [...]
Developer Blog: New Tech Tree
April 7th, 2020 01:29 PM ESTGreetings all Eco citizens! This week’s blog will be presented by Eco dev Todd Glenn who works on game balance and helps with some of the design [...]
Developer Blog: Geology Generation and Rock Drill Tool
March 30th, 2020 02:53 PM ESTHi folks, this week's Eco update will be presented by Eco artist and dev Keegan O'Rourke. We're going to get a close look at all the changes to mining [...]