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Version released!

December 17th, 2019 04:59 PM EST

We have released patch with the following fixes:Fixes: Using specific markup on signs and vehicle license plates can no longer crash clients [...]

Version released!

December 17th, 2019 04:59 PM EST

: You can find the details for this event on the announcement page [...]

Version released!

August 28th, 2019 02:48 AM EST

Today we are releasing Update 8.3.0, an update that was entirely focused on internal changes in order to improve performance short and long [...]

Version released!

June 19th, 2019 03:08 AM EST

Vivox Proximity voice chatWe added Vivox proximity voice chat to the game. Now you can talk with your fellow citizens about the latest news, in town [...]

World Environment Day Sale

June 5th, 2019 04:11 PM EST

Hey everyone,for the first time ever, Eco is on sale in Steam. Get your 10% discount while the sale lasts!

Towns, Nations, and United Nations: Multiple Governments in Eco

May 24th, 2019 05:59 PM EST

Feedback WantedWe’re exploring ideas about how to bring multiple levels of government to Eco, and how their growing and combining would work within [...]

Mining with Realism - Wet and Dry Tailings

May 14th, 2019 06:59 PM EST

Hey folks, this week I wanted to show you the fancy new mining system we’re creating in Eco: There are now three steps in processing ore from mines. [...]

The Design Pillars of Eco

April 30th, 2019 03:39 PM EST

This week I’d like to dive into the core of Eco’s design a bit, and talk about the principles that guide the design and development of the game. [...]

Version released!

April 24th, 2019 12:41 AM EST

We have released patch with the following fixes and improvements:Fixes Fixed issue with elevator UI can't be opened (holding hammer in hands [...]

Eco Game Arc: From powerless to powerful

April 22nd, 2019 09:17 PM EST

Eco is a game that has a huge scope, covering a massive section of human development and history, and through that time humanity’s powers have [...]