Eco Alpha 4.2 Released
Posted on July 21st, 2016 03:59 PM EST
Eco Alpha 4.2 has been released with new features and bug fixes.
Changelog
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Changelog
- The skills page now displays all skills discovered server-wide
- Starting property claim items are now placed in the player's backpack
- Axes can no longer chop lumber (use the hammer)
- Powered objects (campfires, etc) can now be powered by non-owning players
- Workbenches are no longer opened when typing in chat
- Various workbenches now have higher building requirements
- Multiple skill trees will no longer remain highlighted when selected (visual bug)
- Seeds should no longer occasionally immediately grow when planted
- Storage chests can no longer be placed inside of other objects
- Reclaimed property claim items are no longer all consumed in a single use
- Player characters no longer sometimes ignore the jump input
- Objects on minimap disappear when removed (trees)
- Objects on minimap scale properly (or at least more properly) for tiny or huge worlds
- Minimap objects do not show their category on tooltip... too cluttered
- Player icons on minimap can be toggled
- Collected items shown on minimap tooltips
- Store trade strings are so long and actually look ok
- Properties on minimap update in realtime
- Animals are selectable after being killed, for harvesting. disappear after harvested
- Minimap player icons actually rotate in the direction that the player is facing
- Minimap LODing is vertex based, and culling actually works based on an uncurved orthographic geometry
- Minimap SSAO actually works now... although it's almost unnoticeably different, it's technically more correct now
- Modules can now be removed using the hammer