Eco Alpha 4.2 Released

Posted on July 21st, 2016 03:59 PM EST
Eco Alpha 4.2 has been released with new features and bug fixes.

Changelog
  • The skills page now displays all skills discovered server-wide
  • Starting property claim items are now placed in the player's backpack
  • Axes can no longer chop lumber (use the hammer)
  • Powered objects (campfires, etc) can now be powered by non-owning players
  • Workbenches are no longer opened when typing in chat
  • Various workbenches now have higher building requirements
  • Multiple skill trees will no longer remain highlighted when selected (visual bug)
  • Seeds should no longer occasionally immediately grow when planted
  • Storage chests can no longer be placed inside of other objects
  • Reclaimed property claim items are no longer all consumed in a single use
  • Player characters no longer sometimes ignore the jump input
  • Objects on minimap disappear when removed (trees)
  • Objects on minimap scale properly (or at least more properly) for tiny or huge worlds
  • Minimap objects do not show their category on tooltip... too cluttered
  • Player icons on minimap can be toggled
  • Collected items shown on minimap tooltips
  • Store trade strings are so long and actually look ok
  • Properties on minimap update in realtime
  • Animals are selectable after being killed, for harvesting. disappear after harvested
  • Minimap player icons actually rotate in the direction that the player is facing
  • Minimap LODing is vertex based, and culling actually works based on an uncurved orthographic geometry
  • Minimap SSAO actually works now... although it's almost unnoticeably different, it's technically more correct now
  • Modules can now be removed using the hammer
Click here for the source of this article RSS Feed